AI Insights · Timothy · October 2023
Top 5 Cat Games in Oceania Q3 2023 Performance Overview
Discover how the top 5 cat games performed in Oceania during Q3 2023, with insights on downloads, revenue, and active users.
In the third quarter of 2023, the top cat games in Oceania showcased diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top five cat-themed games on a unified platform.
Duet Cats: Cat Cute Games from Amanotes Pte. Ltd. saw its weekly revenue peak at around $169 in early July, followed by a gradual decline to approximately $60 by the end of September. Weekly downloads for the game started strong at 19.5K in late June but experienced a downward trend, settling at around 6.6K in the last week of September. However, weekly active users remained relatively stable, fluctuating between 53K and 59.5K throughout the quarter.
My Talking Tom 2 by Outfit7 Limited demonstrated a steady performance in terms of active users, maintaining a range between 180K and 207K. The game’s weekly revenue started at about $1.4K in early July, before declining to around $509 by the end of September. Weekly downloads showed a varied pattern, peaking at 9.9K in late July and decreasing to about 4.6K by the end of the quarter.
Cat Escape! from Sunday.gg experienced a peak in weekly downloads at 8.2K in late July, followed by a decrease to approximately 4.3K by the end of September. The game’s weekly revenue remained fairly consistent, ranging from $95 to $167 throughout the quarter. Active users saw a peak of 13K in late July, dropping to around 9.2K by the end of the period.
My Talking Angela 2, another title from Outfit7 Limited, had a notable increase in weekly downloads, reaching 6.8K in mid-July. However, this number decreased to about 4.6K by the end of September. The game’s weekly revenue varied, peaking at approximately $1K in mid-July before falling to around $495 by the end of the quarter. Active users ranged from 38K to 47.5K over the quarter.
My Talking Tom Friends, also by Outfit7 Limited, maintained a steady number of active users, fluctuating between 68K and 86.6K. The game’s weekly revenue peaked at around $1K in mid-July, before seeing a decline to approximately $812 by the end of September. Downloads saw a peak of 5.7K in late July and a decrease to around 3.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.